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With 2018 coming to a close it's time to reflect on my 2018 goals. The goal of working on a project every day for 2018 went way better than I expected. I worked on side projected daily for the majority of the year. From January to September I probably only missed less than 10 days. … Continue reading End of 2018, Plans for 2019
Solarized is one of the most popular syntax themes. It's been available on every text editor/IDE I've ever used and it's incredibly well known. At first glance it may not look like much but it's a great theme for a few reasons: It has enough contrast. It's easy to identify what every string is. It's … Continue reading What’s with Solarized Light on Visual Studio Code?
So it's been three months of working on my game daily. Things have been going pretty well so I thought I'd write an update. I made a pretty big change last week. Originally the game's combat would function by rotating the player to always face the cursor. I did this by taking the arctangent of … Continue reading Game Dev Update
After about six months of Brazilian jiu jitsu and something like 4 years of being a software developer in a professional setting, I've noticed a few big similarities between the two activities despite how different they might seem. Here's a list of seven things programming and jiu jitsu have in common: 1. Learning Curve Both … Continue reading Drawing Parallels Between Brazilian Jiu Jitsu and Software Development
My girlfriend got me a new video game for Valentine's Day: Monster Hunter World. I've barely started as it seems I have less and less time for games every day. However, I did get through the very first thing in the game -- the character creation process. Monster Hunter World has an awesome character creator. … Continue reading On Character Creators
For the past few months I've been working on a 2D game using LOVE 2D framework and the Lua programming language. Most of this work has happened over the last month as part of a self-imposed challenge for 2018 -- Working on side projects every single day. It's been going pretty well so far so … Continue reading Game Development in 2018