So it's been three months of working on my game daily. Things have been going pretty well so I thought I'd write an update. I made a pretty big change last week. Originally the game's combat would function by rotating the player to always face the cursor. I did this by taking the arctangent of … Continue reading Game Dev Update
Tag: open source
I’m on Github!
I'm pretty behind on the times, I know. I guess I always figured that if someone wanted to see a code sample I'd just shoot them whatever I've been working on or just grab something off a flash drive lying around somewhere or something. It is pretty nice to have all of your side projects … Continue reading I’m on Github!