So it's been three months of working on my game daily. Things have been going pretty well so I thought I'd write an update. I made a pretty big change last week. Originally the game's combat would function by rotating the player to always face the cursor. I did this by taking the arctangent of … Continue reading Game Dev Update
After about six months of Brazilian jiu jitsu and something like 4 years of being a software developer in a professional setting, I've noticed a few big similarities between the two activities despite how different they might seem. Here's a list of seven things programming and jiu jitsu have in common: 1. Learning Curve Both … Continue reading Drawing Parallels Between Brazilian Jiu Jitsu and Software Development
For the past few months I've been working on a 2D game using LOVE 2D framework and the Lua programming language. Most of this work has happened over the last month as part of a self-imposed challenge for 2018 -- Working on side projects every single day. It's been going pretty well so far so … Continue reading Game Development in 2018
I'm pretty behind on the times, I know. I guess I always figured that if someone wanted to see a code sample I'd just shoot them whatever I've been working on or just grab something off a flash drive lying around somewhere or something. It is pretty nice to have all of your side projects … Continue reading I’m on Github!
At first I thought I wasn't qualified to write about this but then I remembered something a professor told me while he was going through a thick stack of applications for assistant teaching positions. I believe he had over 60 applications to sift through, meticulously evaluating every students grades, language skills, and degree level. To … Continue reading On The First Programming Language